MeshExplosion Op
This op is deprecated!
It will not receive any updatessimulating an explosion by animating multiple objects
Summary (oneliner)
The Explosion
-op can be used to create an explosion-effect. For this to work your 3D-model must consist of seperate parts.
The parts will be randomly rotated and change their position (away from the center).
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Full Name
- Ops.Deprecated.Json3d.MeshExplosion
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
INPUT PORTS
render (Trigger)
expansion (Number)
OUTPUT PORTS
next (Trigger)