MeshExplosion Op

MeshExplosion

This op is deprecated!

It will not receive any updates

simulating an explosion by animating multiple objects


The Explosion-op can be used to create an explosion-effect. For this to work your 3D-model must consist of seperate parts.
The parts will be randomly rotated and change their position (away from the center).


Edit Documentation

Full Name
  • Ops.Deprecated.Json3d.MeshExplosion
Visibility
  • Core Op - Official cables op
License
  • MIT
Author


 

INPUT PORTS


render (Trigger)
expansion (Number)

OUTPUT PORTS


next (Trigger)

Patches using MeshExplosion

  • Examples
  • Public
  • My Patches