OrbitControls_v2 Op
rotate your object by clicking and dragging the mouse
Summary (oneliner)
Adds mouse-interactivity to your patch. After you added the OrbitControls-op you can rotate the viewport my dragging with the mouse and zoom in / out using the mouse wheel.
Edit Documentation
Full Name
- Ops.Gl.Matrix.OrbitControls_v2
- Core Op - Official cables op
- MIT
Documentation (markdown)
Issues
Example patch id
Youtube ids (comma seperated)
Op Licence
Caniuse query
INPUT PORTS
render (Trigger)
Executes the op
Boundaries
min distance (Number)
Minimum distance to scroll in, once you hit that distance scrolling in has no effect
max distance (Number)
min rot y (Number)
max rot y (Number)
Initial Values
initial radius (Number)
initial axis y (Number)
The starting point from where to look at the scene in the y-axis
initial axis x (Number)
The starting point from where to look at the scene in the x-axis
Interaction
Smoothness (Number)
Speed X (Number)
Speed Y (Number)
Active (Number:boolean )
Allow Panning (Number:boolean )
Allow Zooming (Number:boolean )
Allow Rotation (Number:boolean )
restricted (Number:boolean )
Identity (Number:boolean )
Reset (Trigger)
OUTPUT PORTS
trigger (Trigger)
Triggers the next op
radius (Number)
Rot X (Number)
Rot Y (Number)