Shader2Textures Op

Shader2Textures

This op is deprecated!

It will not receive any updates

render a shader to multiple textures


this requires webgl2


Edit Documentation
Full Name
  • Ops.Deprecated.Gl.Shader.Shader2Textures
Visibility
  • Core Op - Official cables op
License
  • MIT
Author


INPUT PORTS


Render (Trigger)
Shader (Object)
filter index (Number:integer )
filter (Number:string )
wrap index (Number:integer )
wrap (Number:string )
Use Viewport Size (Number:boolean )
Width (Number:integer )
Height (Number:integer )
Floating Point (Number:boolean )

OUTPUT PORTS


Next (Trigger)
Texture 1 (Object)
Texture 2 (Object)
Texture 3 (Object)
Texture 4 (Object)

Patches using Shader2Textures

  • Examples
  • Public
  • My Patches

Changelog


Ops.User.pandur.Shader2Textures renamed to Ops.Gl.Shader.Shader2Texturesuser avatarpandur - 2019-07-10 15:26
Ops.Gl.Shader.Shader2Textures renamed to Ops.Deprecated.Gl.Shader.Shader2Texturesuser avatarpandur - 2021-08-05 10:02