OrbitControls_v2 Op

OrbitControls

rotate your object by clicking and dragging the mouse


Adds mouse-interactivity to your patch. After you added the OrbitControls-op you can rotate the viewport my dragging with the mouse and zoom in / out using the mouse wheel.


Edit Documentation
Full Name
  • Ops.Gl.Matrix.OrbitControls_v2
Visibility
  • Core Op - Official cables op
License
  • MIT
Author


INPUT PORTS


render (Trigger)

Executes the op

Boundaries

min distance (Number)

Minimum distance to scroll in, once you hit that distance scrolling in has no effect

max distance (Number)
min rot y (Number)
max rot y (Number)

Initial Values

initial radius (Number)
initial axis y (Number)

The starting point from where to look at the scene in the y-axis

initial axis x (Number)

The starting point from where to look at the scene in the x-axis

Interaction

Smoothness (Number)
Speed X (Number)
Speed Y (Number)
Active (Number:boolean )
Allow Panning (Number:boolean )
Allow Zooming (Number:boolean )
Allow Rotation (Number:boolean )
restricted (Number:boolean )
Identity (Number:boolean )
Reset (Trigger)

OUTPUT PORTS


trigger (Trigger)

Triggers the next op

radius (Number)
Rot X (Number)
Rot Y (Number)

Patches using OrbitControls_v2

  • Examples
  • Public
  • My Patches

Changelog


improvementreset now also resets position from panninguser avatarpandur - 2019-07-10 16:04
bugfixFix bug with zooming in was stopping too soonuser avatarpandur - 2024-04-10 11:10